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Cinia PacificaEdit

Name Life Character Point(s) Effect Episode
Cinia Pacifica 30 10 At the start of the turn, a random enemy Follower gets ATK -1/STA -1.
 0
Dress Cinia 30 20 At the start of the turn, the first enemy Follower with a SIZE that is less than or equal to half (rounding up) of the total SIZE of the first two cards in your Hand gets ATK -2/DEF -2/STA -2. 1
Chess Cinia 30 20 At the start of the turn, the enemy Follower with the highest SIZE among enemy Followers that share the same slot number as an allied Follower has its ATK/STA decreased by half (rounding up) of the total SIZE of the first allied Follower and an allied Follower in Slot 4. 1
Swimwear Cinia 30 20 At the start of the turn, enemy Followers with a SIZE less than your first Follower's SIZE get ATK -1/STA -2 1
Foreign Student Cinia 30 20

At the start of the turn, a random Follower gains one of these benefits depending on the faction of the first card in your Hand:

● Vita:ATK +1/STA +2

● Academy: STA +3

● Crux: DEF + 1

● Darklore: SIZE -2 (to a minimum of 1).

1
Wedding Dress Cinia 36 1 At the start of the turn, a random enemy Follower gets ATK -1/STA -1.
 1
Child Cinia 30 1

At the start of the turn, a random enemy Follower has one of these effects applied depending on its SIZE.

● 3 or greater: ATK -2

● Less than 3: STA -2


3
Hot Springs Cinia 30 1

At the start of the turn, a random enemy Follower has one of the following effects applied depending on its DEF.

● 1 or greater: DEF -1/ STA -1

● 0 or less: ATK -2/STA -2


EX1
Morning Cinia 30 20 At the start of the turn, a random allied Follower gets ATK +1/STA +1. If in a dungeon match, a secret bonus skill activates.
 1

Rosa PacificaEdit

Name Life Character Point(s) Effect Episode
Rosa Pacifica 30 20 At the start of the turn, the first Darklore card in your Hand is moved to the Grave. A random enemy Follower's ATK/STA are reduced by half the of moved card's SIZE (rounding up). 2
Outcast Rosa 30 20 At the start of the turn, if you have at least two Followers in your Field, your Character gets LIFE -1, and then a random allied Follower gets ATK +2/DEF +1/STA +2.
 2
Picnic Rosa 30 20 At the start of the turn, two random allied Followers have their STA increased by their difference in SIZE. 2
Wedding Dress Rosa 36 1 At the start of the turn, a random enemy Follower's ATK/STA is reduced by half of the difference (rounding up) between its SIZE and DEF. 2
Child Rose 30 20 At the start of the turn, the first Academy Spell in your Hand with a SIZE less than the difference between 9 and your Field Size is sent to your first empty Slot. If this happens, a random enemy Follower has its ATK/STA decreased by the SIZE of the sent card.
 EX1


OtherEdit

Name Life Character Point(s) Effect Episode
Nold 30 25 At the start of the turn, a random card in your Hand gets SIZE +1. Next, a random card in your Field gets SIZE -1 (to a minimum of 0). 0
Miracle Panda Panica 30 25 At the start of the turn, if the Turn Number is odd, two random allied Followers get ATK +1. If the Turn Number is even, a random allied Follower gets STA +2.
 EX1
Child Nold 30 20 At the start of the turn, if the Turn Number and number of cards in your Hand are both odd or both even, a random allied Follower with a SIZE of at least 2 gets SIZE -2 (to a minimum of 1).
 4
Child Cannelle 30 20 At the start of the turn, the first Follower in the enemy Hand gets SIZE =1/ATK =5/DEF = 0/STA =7.
 4
Child Panica 30 20 At the start of the turn, a random allied Follower gets STA +3. If the Turn Number is even, that Follower also gets ATK +3.
 4
Alchemist Clarice 30 20 At the start of the turn, allied cards with "Homunculus Escort" in the name are sent to the Grave. Next, a Follower named "Homunculus Escort" with SIZE 1, ATK 5, DEF 0, and STA 5 is created in your last empty Slot.
 4
Chief Maid 30 25 At the start of the turn, if the total SIZE of your Field is higher than the total SIZE of the enemy Field, the enemy Character gets LIFE -1.
 EX1
Lig Nijes 30 25 At the start of the turn, one of the following effects is applied depending on the enemy Character's LIFE: ● 26 or more: The enemy Character gets LIFE -2. ● 16-20: This Character gets LIFE +1. ● 9 or less: The enemy Character gets LIFE -2.
 4

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