Name
|
Life
|
Character Point(s)
|
Effect
|
Episode
|
Iri Flina
|
30
|
10
|
At the start of the turn, if your Field's total SIZE is larger than the enemy Field's total SIZE, the enemy Character gets LIFE -1.
|
0
|
Dress Iri
|
30
|
20
|
At the start of the turn, if your Character's LIFE and the SIZE of the first card in your Hand are both odd or both even, your Character gets LIFE +3.
|
1
|
Cheerleader Iri
|
30
|
20
|
At the start of the turn, a random card in your Hand gets SIZE -1 (to a minimum of 1).
|
1
|
Swimwear Iri
|
30
|
20
|
At the start of the turn, an enemy Follower in Slot 5 is moved to the bottom of the enemy's Deck. An enemy card is moved into the next vacant Slot. If that would place the card in Slot 5, then the card is instead moved to the Grave.
|
1
|
Lovestruck Iri
|
30
|
20
|
At the start of the turn, if you have cards from more than two factions in your Field, a random card in your Hand gets SIZE -2 (to a minimum of 1).
|
1
|
Wedding Dress Iri
|
36
|
1
|
At the start of the turn, if your Field's total SIZE is larger than the enemy Field's total SIZE, the enemy Character gets LIFE -1.
|
1
|
Child Iri
|
30
|
1
|
At the start of the turn, if the number of cards in your Hand is even, a random enemy Follower gets ATK -1/DEF -1/STA -1.
|
3
|
Hot Springs Iri
|
30
|
1
|
At the start of the turn, if an enemy Follower has at least 10 STA, that enemy Follower gets STA -4. If all enemy Followers have less than 10 STA, a random enemy Follower gets ATK -1/DEF -1/STA -1.
|
EX1
|
Morning Iri
|
30
|
20
|
At the start of the turn, a random allied Follower gets ATK +1/STA +1. If in a dungeon match, a secret bonus skill activates.
|
1
|